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European VR Hackathon in Brussels
15 Jan - 06:00 PM
Brussels, Belgium
VR Hackathon is coming to Europe! Hosted in the heart of Europe, the city of Brussels.
Save the date: 15, 16 and 17 January 2015!
We want to create an environment that embraces new ideas and technology solutions for immersive technologies. We know it takes longer than a weekend to build great solutions, but this is ample time to form teams of good people and begin creating great solutions.
This is a call for European tech developers, game programmers, makers, UI/UX designers, artists, animators, storytellers, enthusiasts, professionals, students, and all that want to spend a weekend creating solutions with virtual reality and other immersive technologies!
Our Program:
Friday:
17h30-19h15 Registrations
18h00 VR Meetup & Cocktail Dinner
19h30 Program Kick-Off
20h15 Hackathon Kick-Off/Lightning Rounds/Team formation
22h15 Adjourn - overnight hacking possible
Saturday:
8h00 Breakfast
9h00 Morning announcements & Hackathon Begins
10h00 Workshop Sessions Start
12h00 Lunch
19h00 Dinner
00h00 Overnight Hacking
Sunday:
8h00 Breakfast
12h00 Lunch
13h00 Hacking concludes / Team Presentations & Judging
16h00 Winner announcements
16h15 Hacker Expo: doors will open to external attendees (ticket registration compulsory on Eventbrite). You will have the chance to show them your result and let them experience it
18h00 Doors Close with a Cocktail Dinner
This event will he held in English. The venue is located in the heart of Brussels, right at the city centre (5min walk from Grand Place and Gare Centrale) and therefore it is very accessible! Check out www.hostelsclub.com, www.hostelworld.com for hostel options. Also www.airbnb.com for appartments. We recommend nearby hotels: Scandic Hotel Grand Place (Rue D Arenberg 18, Brussels City Centre, Brussels), ibis Hotel Brussels off Grand Place (Grasmarkt 100, 1000 Brussels) or NH Hotels Grand Place Arenberg (Rue d'Assaut, 15 1000 Brussels – Belgium.)
*Upon registration, particants accept and agree that photos will be taken (which may include them) for communication purposes surrounding the event.
*Upon payment of a ticket, no refund policy is applied.