Showing results 1 to 10 out of 16
HACKATHON: REKATHON 2017
16 Dec - 09:00 AM
Kuala Lumpur, Malaysia
End the year with a 24-hour hackathon about the Internet of Things. Software oriented project will be accepted as well
VRA Hack 2017 -Malaysia-
07 Oct - 09:30 AM
Cyberjaya, Malaysia
NEW DATE
7 - 8 October 2017, Saturday & Sunday
Due to events and circumstances beyond the organizers’ and sponsors’ control, we are rescheduling the VRA HACK 2017 Malaysia to 7 - 8 October 2017 from original scheduled of 5 - 6 August 2017. The rest of information remain same. We appreciate your understanding and we sincerely regret the inconvenience caused.
The First and Largest VR Hackathon in Malaysia!!!
VRA (Virtual Reality ASEAN) HACK is a Malaysia's first and largest VR Hackathon - 2 days hackathon - inviting not only from Malaysia but also teams and speakers from ASEAN countries. The event embraces collaborative problem solving with a VR/AR technology for the following multiple pillar of themes in education, tourism, retail, property, and medical.
You can choose to join HACKATHON or IDEATHON. HACKATHON is for all the engineer background participants with VR/AR/3D skills. IDEATHON is open for anyone who has great ideas with VR/AR/3D technology, non engineers are welcome!
More information is on the way, stay tuned!!Website: https://www.vrahack.com/
Participate Fee : RM40 - Professionals RM20 - University Students *Payment upon registration on 7 October at the venue
Register here https://goo.gl/forms/OZZY1ViHX9IgtYBE2
MCMC - Internet of Things (IoT) Information Sharing workshop
08 Sep - 08:30 AM
Cyberjaya, Malaysia
Malaysian techies! Planning on participating in the ASEAN Makerthon 2017? You should plan on also attending the Internet of Things (IoT) Information Sharing workshop which will be run by MCMC in conjunction with the Makerthon. Come and learn Come and listen to industry IoT and Maker experts and prepare yourself to create an innovative physical prototype at the Makerthon. Makerton contestants will compete for a prize pool worth over US$2,000.
ASEAN Makerthon 2017
08 Sep - 08:00 AM
Cyberjaya, Malaysia
ASEAN MAKERTHON 2017
About :
a. Introduction:The rise of Maker culture has led to the increase of maker hackathons throughout the world, including the Southeast Asian region. In line with Strategic Thrust 3: Innovation, of the ASEAN ICT Masterplan 2020 (AIM2020), the ASEAN Makerthon 2017 is one of the many initiatives by ASEAN to drive a vibrant and responsive ICT sector to encourage entrepreneurship and idea generation. The program is not only a competition but a platform to network, share and learn. To further encourage regional ICT growth, all 10 AMS have been invited to participate in the program, as well as ASEAN TELSOM’s dialogue partners. The ASEAN Makerthon 2017 will be a 3-day event during which, participants will be required to build physical prototypes in line with the theme, within a specific amount of time. The program will take place at the myMaker IoT Lab in the Malaysian Communications and Multimedia Malaysia (MCMC) headquarters in Cyberjaya, Selangor. The lab comes equipped with equipment such as laser cutters, CNC machine, 3D printers, solder kits and some basic tools. Finalist teams from participating countries will be invited to Malaysia for the ASEAN Makerthon 2017 - Southeast Asia’s very first ASEAN-supported maker hackathon. Interested participants will first need to submit their proposed prototype ideas by 31 July 2017 to their respective country focal points (Updated contact details are displayed on the website), and only two (2) finalist teams per ASEAN Member State (AMS) and one (1) finalist team from the dialogue partners will be invited to Malaysia for this program. Each interested team should comprise of 2 – 3 members.
b. Dates and Location
Dates: 8 – 10 September 2017 Location: Malaysian Communications and Multimedia Commission (MCMC), Headquarters, Cyberjaya, Selangor, Malaysia c. Theme and Scope The theme for the 2017 ASEAN Makerthon will be the Internet of Things (IoT), more specifically, the scope will be on Smart Cities, Healthcare and Agriculture (Track, Trace, Improve, Reduce). d. Prizes
Champion: USD1,000.001St Runner Up: USD800.002nd Runner Up: USD500.00Special awards (5 categories) *Certificates of participation will be issued to all participants e. Website Updated information on the program can be accessed via the https://www.mcmc.gov.my/aseanmakerthon/aseanmakerthon2017
f. Social MediaInformation and updates will also be uploaded on Instagram (@aseanmakerthon) and Twitter (@aseanmakerthon).
For more information, pls contact at your respective contact in each country or email us at aseanmakerthon@cmc.gov.my
#codeathon ASEAN+ @ Kuala Lumpur
12 Aug - 09:30 AM
Kuala Lumpur, Malaysia
#codeathon is a learning-intensive hackathon for pre-university students and university students to come together and rapidly prototype software solutions under the theme of “Technopreneurship for Gender Equality”. People of all genders are welcomed and the recommended age of participation is 13-29 years old.
Middle school and above students will compete in teams of 2-5 people under 2 separate tracks:
The Jr. category includes middle/secondary school up to pre-university students
The College category includes university students
Beginners are welcome to participate. We will kick-off with workshops and match you with mentors to support you on this exciting journey towards final submission.
By learning tools for starting up and developing app prototypes, students will be able to bring their ideas for making the world a better place to live. Across these 7+ countries and 9+ cities – a total of 40 outstanding individuals will be selected to undertake the short course in Singapore and to hack on a regional challenge together.
We welcome complete beginners and people of all genders!
Why take part?
Code for change!
Build your portfolio and learn new transferable skills with industry mentors
Receive feedback from esteemed judges
Win prizes and/or media mention!
Kick-off weekend details
Day 1: Learn design thinking, hear about problem statements, and get introduced to MIT App Inventor OR web development basics using HTML/CSS and the Bootstrap framework
Day 2: Acquire more intermediate MIT App Inventor skills or dive into JavaScript
How does this work?
Learn at kick-off -> Refine your ideas continuously through learning resources and consultations with mentors -> Submit online
What prizes are there?
Top winning team overall
Best Technical Innovation
Most Socially Impactful
MVP Award for most outstanding female individual
What is your judging criteria?
Score Type
Dimension
General Description
Max Score
Objective
Empathy
Did the team identify a real, significant problem?
30
Innovation
Is the submitted prototype fully functional and intuitive to use?
30
Entrepreneurship
Is the presented solution desirable? Is it addressing the right market?
30
Subjective
Storytelling
Is the pitch compelling?
10
Diversity
Representation and Female Leadership
Is the team diverse, exhibiting meaningful female contribution?
10
Note: Please note that your RSVP only serves as an indication of interest. Participants will be subsequently shortlisted to ensure an optimal experience for everyone involved. We want everyone's time with us to be as valuable as possible.
#codeathon is proudly supported by the organisations as below:
FAQs
Q: I am not a student, can I still take part?
A: Anyone outside of the stipulated categories as above may still take part, but you will not be eligible for sponsor prizes and no team should have 50% or more of its members from outside of the track that they have chosen to participate in. This is to ensure fairness in participation.
Q: Can I come alone?
A: Certainly - we will make provisions for you to match up with other solo participants to form a team.
Q: Who can I contact for more information?
A: Just whatsApp Ernie at 8183 3039 or drop us an email at codeforasia@gmail.com.
IT&NT Hackathon 2017
09 Aug - 10:00 AM
Kuala Lumpur, Malaysia
What is IT&NT Hackathon 2017?
Objectives
To support TM Digital Transformation Framework on Internet Process Optimization pillar.
To promote and cultivate digital and agile mindset among IT&NT employees.
To identify and polish digital talents within IT&NT to be further exposed and developed.
To simplify or resolve some IT&NT operational challenges by using digital technologies.
Theme & Categories
Hackathon Process
Rules & Regulations
Statement This event is opened only to IT&NT employees (all levels). Each IT&NT division is encourage to send at least 2 teams to participate.
Each team must consist of 3 persons, ideally:
1 Ideator, 1 Designer & 1 Coder
All 3 persons must be from SAME IT&NT division (E.g. NMO)
All works must be within the Hackathon theme which is "Life Made Easier Through Digital Workspace" and participant must choose 1 of the below categories:
Analytics On-d-go
Digital Office
Automation & IOT
Duration given for participant is 24 hours (starts at 1st Day 12 PM and ends at 2nd Day 12 PM)
Teams must provide their own tools such as laptop, development software and hardware.
Organizer will however provide additional resources based on request and availability.
Common resources such as WiFi with internet, electricity, projector, tables, chairs, toilets, basic accommodation, and food & drinks will be provided.
Organizer will provide some common APIs for teams to make use. For other specific APIs, team must request in advance for organizer to prepare them (if available).
Team MUST use the provided APIs (at least 1) which will be opened during Hackathon Day. Solution will be judged mostly on creativity how the APIs are used by team.
Organizer will provide a technical mentor for team to refer for any technical assistance especially for the provided APIs.
Team must finalize their project requirements 2 months before Hackathon day in order for organizer to validate the project and assist them accordingly.
At the end of the event, each project will be presented to organizers and will be shortlisted into top 5. Selected projects will then be presented to IT&NT panel judges (IT&NT Management) to select the winners.
Prize
Scoring Scheme
Agenda
FAQs
If we bring our own device eg IOT device, the devices and codes that we write will still belong to us right? It won't be copyrighted to TM??
The devices and source codes will belong to the players. However, we encourage source code sharing and collaboration among players to promote innovations.
Can we attend the event from remote? Or we need to physically attend the event??
Physical attendance is compulsory and no remote access is allowed.
How long can we play around with OpenShift before the event?
Players OpenShift account will be created in June and you can play around and learn it around 1 month before the event.
During hackathon day team paticipant will be isolated or judge will join to see our developments?
Players are not isolated, but you can move around freely. Judges will not join during the development time, but mentors and organizers will be there to assist the players through out the competition.
How long is the presentation table to table and final presentation?
For table presentation (we call it Pitching Session), we will provide 4 booths that will run concurrent evaluations. You will have max of 10 minutes (+ 2 minutes setup) to present your project. For Finale (Top 5 only), you will have 15 minutes (+ 2 minutes setup) to present on stage in front of judges and crowd.
Can non-relevant personnel join the event at TMCC?
During the 24-hour development period, only players, mentors and organizers are allowed to be in the main area designated by some "barriers". However crowd are allowed to see from outside the barrier in TMCC.
LAN connection provided?
No, only WiFi connectivity (with internet connection). You will have to use your SecureVPN credential to access the hackathon platform (OpenShift).
Can we bring supporters or cheerleaders?
Supporters (or anyone) may join the event (outside players barrier), however cheering or shouting is not allowed as it might disturb other players.
FAQ will be added from time to time... stay tuned...!
Advoc8 Hack
29 Jul - 07:00 AM
Shah Alam, Malaysia
Disclaimer: Advoc8 Hack is a free of charge event. Due to event popularity, filling out the application form does not guarantee participation in the event.
We will begin sending out confirmation email on a rolling basis starting from the first week of July 2017. We appreciate your patience while waiting for the official confirmation.
Advoc8 Hack
Project Liber8 organizing its first Hackathon initiative in exploring innovation solutions in raising awareness on human trafficking issues among youth.
Be part of the Advoc8 Hack and join us to code for a cause!
To know more about the event, click here.
Confirmation of participation
We will choose the 200 best applications for Advoc8 Hack. Selected applicants will receive an official confirmation via the email address provided in the application, starting from the first week of July, 2017. This confirmation will include a Participant Pack that details all information concerning “Advoc8 Hack”.
I have questions, who should I ask? Almost every question is answered at the FAQ section in the website! If it is not, drop us a line at advoc8@projectliber8.org.
For all further event details, visit our official event website or our FB event page.
About Human Trafficking
Human trafficking is a modern form of slavery. It involves controlling a person through force, fraud, or coercion to exploit the victim for forced labor, sexual exploitation, or both. An estimated 20.9 million men, women and children are living as victims of human trafficking globally, and more than half of them are in Asia Pacific. Stories about human trafficking are often set in far-away places, like cities in Cambodia, small towns in Moldova, or rural parts of Brazil. But human trafficking happens in cities and towns all over the world, including in Malaysia.
Human trafficking doesn't discriminate on the basis of race, age, gender, or religion. Anyone can be a victim. Most of the human trafficking victims in the world are female and under 18, but men and older adults can be trafficking victims too. While poverty, lack of education, and belonging to a marginalized group are all factors that increase risk of trafficking, victims of modern-day slavery have included children from middle-class families, women with college degrees, and people from dominant religious or ethnic groups.
It's happening to people just like YOU.
About Project Liber8
Project Liber8 is a youth-centric non-governmental organization that aims to raise awareness on the issue of human trafficking. Formed by youths in 2012 to reach their fellow peers, Project Liber8 has been actively involved in organizing and executing events that cater to current youth trends so as to be able to effectively disseminate facts and raise awareness to their target audience.
The mission for this project is based on the Triple A concept; AAA. Attention, Attachment, and Action.
We aim to attract the ATTENTION of citizens to this issue as it is only with proper edification that people are truly aware of the situation. With that, we hope to clean the windows of the minds’ eye of the public so the people, especially youths, can be given a clear view of the cruel reality that is human trafficking. We then hope to gain the ATTACHMENT of the public with regards to this issue so that we, as one movement can ACT together to bring change in whatever ways we can; be it by making donations to main anti-human trafficking organizations or by using our powers as consumers to go against human trafficking by not supporting brands that exploit trafficked victims.
To know more about Project Liber8, please visit our website or Facebook
Human trafficking is a modern form of slavery. It involves controlling a person through force, fraud, or coercion to exploit the victim for forced labor, sexual exploitation, or both. An estimated 20.9 million men, women and children are living as victims of human trafficking globally, and more than half of them are in Asia Pacific. Stories about human trafficking are often set in far-away places, like cities in Cambodia, small towns in Moldova, or rural parts of Brazil. But human trafficking happens in cities and towns all over the world, including in Malaysia.
These chains are only invisible if you DON'T know what to look for; or, like many people, don’t want to look for. We all want to believe we live in a nice, safe neighborhood. A neighborhood where we can feel safe walking at night or letting our children play outside without worrying they are in danger. But too often, human trafficking victims are hiding in plain sight.
FinTech Hackathon KL
28 Jul - 06:30 PM
Kuala Lumpur, Malaysia
THIS EVENT IS FILLED TO CAPACITY, THEREFORE WE ARE NO LONGER ACCEPTING PARTICIPANTS
PROUDLY SPONSORED BY:
The tides are changing in Digital Banking. In this digital age, more customers are expecting a richer personalised user experience that is both mobile and social. How can technology be used to seamlessly integrate their banking needs with their digital social lives?
Join Startupbootcamp FinTech for 48hrs of innovation and some serious hacking at the annual FINTECH HACKATHON in Malaysia! RHB Bank is hosting the FinTech Hackathon at Common Ground Works.
WHO ARE WE LOOKING FOR?
Developers, Designers and Business minds.
Are you at home plugged into your computer deep in code? Or do you love designing up new solutions? Are you a student looking to expand your skills? Do you work in a bank / wealth management firm and see opportunities to revolutionise the industry? Yes? Then sign-up in Startupbootcamp's FinTechathon now!
(Disclaimer: Startupbootcamp FinTech Singapore reserves the right to limit the number of attendees to fit the capacity of the event space.)
THE CHALLENGES:
Social and digital technologies have been revolutionising customer engagement. The future is about improving how financial institutions enhance interaction with their customers.
1.) Seamless social and mobile experience - In this digital age, more customers are expecting a richer user experience that is both mobile and social. How can technology be used to seamlessly integrate their banking needs with their digital social lives?
2.) Digital Payment Platform - One of the fundamentals of digital banking is an online payment platform. Some of the most basic offerings include viewing e-statements, transferring funds and billing payments.What can be added or improved to increase functionality and usability of current digital banking platforms?
3.) Increasing Digital Adoption - With the evolution of retail banking towards a more digitalised customer experience, what can be done to attract and retain non-tech savvy customers?
THE PRIZES:
AGENDA:
THE RULES:
1) Minimum team size 2, maximum 5.2) Building a working prototype is not compulsory, we will accept wireframes and a solid business plan3) However, extra points (10/50) will be available for teams with working code4) All IP belongs to Hackers
THE MENTORS:
THE JUDGES:
VENUE PARTNER:
COMMUNITY PARTNERS:
STARTUPBOOTCAMP'S GLOBAL PARTNERS:
NASA Space Apps Challenge 2017
29 Apr - 09:00 AM
Kuala Lumpur, Malaysia
Interested in space travel? NASA has commissioned the NASA International Space Apps Challenge (ISAC) to get people around the world to collaborate on its mission directives. If you're in Malaysia, you're invited to sign up for the Kuala Lumpur edition. You'll be part of a 48-hour global collaborative hackathon focused on space exploration. The theme for Space Apps 2017 is Earth. You can select one of the following challenges:
1.The Earth and Us,
2.Planetary Blues,
3.Warning! Danger Ahead,
4.Our Ecological Neighborhood, and
5.Ideate and Create.