Sowing results 3 out of 3
Ludum Dare 44 + Level Design Workshop
22 Apr - 12:00 PM
Väckelsång, Sweden
Join us for the weekend, or the full week and attend both a jam & a great workshop by Jeff Gagne, senior level designer at EA Dice. The workshop is not dependent on a specific engine, it caters to anyone interested in building an amazing world. We provide accommodation, breakfast, lunch, evening meals, snacks, coffee & tea through the whole adventure. Since Ludum Dare theme is revealed around 02:00 in the middle of the night here, we will also host our own theme which you could start off with and then append Ludum Dare's official theme. This event is co-organized by Spelkollektivet, Unga Utvecklare, Gameport and Blekinge Business Incubator. https://www.spelkollektivet.com/ https://www.gameport.se/ https://www.b-b-i.se/ SCHEDULE Monday - Relax, settle in, socialize Tuesday - Workshop Wednesday - Workshop Thursday - Workshop Friday - Prepare, form groups, start jamming Saturday - Jamming Sunday - Jamming, presentations, award ceremony - - - - - A game jam is a hackathon for video games. It is a gathering of people for the purpose of planning, designing, and creating one or more games within a short span of time, usually ranging between 24 and 72 hours, and some even longer. Participants are generally made up of programmers, game designers, artists, writers, and others in game development-related fields.
    Open.Science.Hack: Find your team!
    22 Mar - 04:00 PM
    Växjö, Sweden
    On the 6th-7th of April 2019, Open.Science.Hack will be held, a 24h-hackathon promoting open source and open science.#openscience#opensource
      Global Spelkollektivet '19
      21 Jan - 02:00 PM
      Tingsryd NV, Sweden
      Tickets include accommodation, food, coffee and tea! If you book to stay with us for a full weekt and enjoy a little extra time in Sweden, you'll get a private room (limited quantity). ----- Innovation - Experimentation - CollaborationThe Global Game Jam® (GGJ) is the world's largest game jam event (game creation) taking place around the world at physical locations. Think of it as a hackathon focused on game development. It is the growth of an idea that in today’s heavily connected world, we could come together, be creative, share experiences and express ourselves in a multitude of ways using video games – it is very universal. The weekend stirs a global creative buzz in games, while at the same time exploring the process of development, be it programming, iterative design, narrative exploration or artistic expression. It is all condensed into a 48 hour development cycle. The GGJ encourages people with all kinds of backgrounds to participate and contribute to this global spread of game development and creativity.The structure of a jam is usually that everyone gathers on Friday late afternoon, watches a short video keynote with advice from leading game developers, and then a secret theme is announced. All sites worldwide are then challenged to make games based on that same theme, with games to be completed by Sunday afternoon. In January 2018, we had 803 locations in 108 countries create 8,606 games in one weekend! GGJ 2019 is January 25-27 at a location near you… if not you can make one of your own. The jam is known for helping foster new friendships, increase confidence and opportunities within the community. The jam is always an intellectual challenge. People are invited to explore new technology tools, trying on new roles in development and testing their skills to do something that requires them to design, develop create, test and make a new game in the time span of 48 hours.The GGJ stimulates collaboration and is not a competition.