Recognize Exclusion, Design for Inclusion

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    Tickets Member tickets are FREE (with promo code sent via email). General admission is $8. All tickets include a pizza dinner! About the event In your experiences, what barriers do you (inadvertently) create and who do they exclude? Before designing the Xbox Adaptive Controller, the team behind it needed to recognize the barriers that traditional controllers create for people with limited mobility. We take you through the inclusive design principles we use at Microsoft, and how they were used to create the Xbox Adaptive Controller. You'll also come away with tips on how you can remove unnecessary friction from your experiences and design more for inclusion. About the speakers Bryce Johnson, Inclusive Lead for Microsoft Devices Bryce Johnson has been designing accessible experiences and technology for over 15 years. As a member of Team Xbox he was part of the core team that started the inclusive design and accessibility practice. Bryce worked across Microsoft teams to launch the assistive technologies on the Xbox One, including Copilot. Bryce initiated and designed the first Inclusive Tech Lab at Microsoft, which has now hosted over seven thousand visitors; it is a facility where people can explore how people with disabilities interact with Microsoft games, services, and devices. Bryce is one of the inventors of the Xbox Adaptive Controller ever since he was a lead on its project at the 2016 Microsoft One Week Hackathon. Bryce is now the Inclusive Lead for Microsoft Devices where he is devoted to ensuring Microsoft products are accessible. John Porter, UX Designer at Microsoft, PhD Candidate at UW Named one of MIT Technology Review's 35 Innovators Under 35 in 2019, John Porter is a designer on Microsoft’s Modclusive Input & Accessibility team, specializing in the intersection of HCI, systems design, experiential equity, and accessibility. Additionally, he is a PhD candidate at the University of Washington in the Department of Human Centered Design & Engineering, where his dissertation research focuses on video game accessibility. When not designing, he can usually be found trying to make time for the latest games or talking about Seattle sports, technology, or his latest concert experience on twitter as @the_3. Want to attend this event and future events for free? Join PSSIGCHI today! Follow us on Facebook and on Instagram @pssigchi to stay up to date on upcoming events.

    Location

    Date

    From 21st November 2019 - 06:30 PM
    to 21st November 2019 - 08:30 PM