水木少年科技艺术骇客松 Second ShuiMu Youth STEAM Innovation Hackathon 2018
Organized by
THUAASC Youth STEAM Competition 2018 – Mars Exploration
Mars exploration is one of our most fantastic dreams. More than a half century passed since human being’s first Mars exploration mission in 1960s. It’s so exciting that we have so many young scientists / engineers design and build their own Mars lander, rover, and station / community so we may survive at the Mars surface. Come to see their projects and robots and share their joyful Mars exploration!
Team qualification:
All students from 6 grade to 12 grade are welcome to participate the competition;
Team size: team member number may from one to five. Multiple-age team is encouraged. Each team member must contribute something on the project;
Each team must be advised / coached under an adult (parent or school teacher).
The competition field:
Scenes: “the Mars surface” – a 72”x96” cartoon board with one crater. The crater is with 48” diameter and ~ 2” high, ~2” wide wall. Two life supplies have been dropped inside the crater: a 2” cube food package and a 2” long water tank. Both the food package and water tank were made by foam and painted with black color. One of the missions is moving the life supplies out of the craters and bring them back to the Mars station.
Competition general requirements:
M1. Mars Rover:
Each team may bring one Mars rover to demo its function;
M2. Mars Station Hackathon:
Each team may bring one set (package) uninstalled kits to build a Mars station;
M3. Mars exploration dream:
Each team may use a 3D printing software to design their Mars station.
No soldering allowed for safety reason.
The competition time:
Hackathon: 1 hr. to build the Mars station
All other activities will take 15 min. for each team.
Requirements for each competition event:
M1. Mars Rover:
The Mars rover should start from a far point from the crate, roll over the crater edge (a ~ 2” high, 2” wide, and 48” diameter ring) and get in the crater. Then pick up the life supplies (may one supply each time) and take them back to Mars station.
Completing the mission with shortest time will be the winner.
M2. Mars Station Hackathon:
Each team may bring one set (package) uninstalled kits to the Mars surface for building a Mars station, then explain what the station’s feature and the function(s) of each part of the station.
The most comprehensive functional station and built with shorter time will be the winner.
M3. Mars exploration dream:
Each team may use 3D printing software to design their Mars station / community. Then explain the station’s functions on computer – no real parts needed.
The most comprehensive functional station / community with essential life support system will be the winner.
Workshop:
WS1: September 16, from 2:00pm to 4:00pm at Caltech (room number will be announced later)
1. Introduce the competition event;
2. Explain the requirements for the Mars rover.
WS2: September 23, from 2:00pm to 4:00pm at Irvine“补习广场”正中央,地址:1150 Roosevelt Irvine
1. Introduce the competition event;
2. Explain the design thinking and hackathon.
Cost:
Workshop: free
Competition event: $60 each team; $40 for early bird (till September 24).
For more information, please email to thuaasc.steam@gmail.com.
Location
Date
From 30th September 2018 - 01:30 PM
to 30th September 2018 - 05:00 PM
to 30th September 2018 - 05:00 PM